First observation: it is not in the script that we find originality in The Conduit. Judge for yourself: you’re Mr. Ford, an agent of the U.S. secret services to be the daunting task of curbing a nasty alien invasion and discover the secret that it hides. We warned you, it’s never seen. However, knowing that we’re here in the presence of a FPS, hard to say without having the nose that grows is the story we’re interested in the soft of High Voltage. And given the weak competition in the genre on Wii (Metroid Prime 3: Corruption and the Call of Duty series is the only serious representatives), it will not nose in front of a boat scenario, if at the same time, The Conduit manage to obtain a minimum union fun and excitement of game that we could see, there seems to be the case…
The Conduit only have two game modes: a classical solo campaign (9 levels for a total of 8 to 10 hours of gameplay) and a multiplayer mode (only online) that offer more challenges to players (a total of 7) as the “Deathmatch” and “Capture The Flag” and other challenges more fun, such as the race for the one who keeps an eye kind of steel as long as him without getting shot. If the first method we felt a little classical, the second case was immediately proved rich in feeling, with some good ideas in the design of maps and the ability to send itself some niceties with the WiiSpeak. Side arms, we announced 18 toys belonging to three families of guns (human, alien or hybrid), ranging from assault rifles to rocket launchers, through the sniper, the particle gun or the alien shotgun. A gun has attracted particular attention: “the howler”, which just like the guns in Wanted will give effect to our shots using the Wiimote. Ideal for getting rid of the 40 species of enemies in front of your gun! Find other gameplay: a kind of orb, which in turn hands to open locked doors, defuse mines invisible or find secret passages. When it will begin to ring, for example, you would know that there is something interesting to observe around you. A small gadget that will make the evolution of the solo campaign can be a little more spicy than expected…

With a brand new engine called the Quantum 3 engine, The Conduit offers particularly impressive graphics, at least on Wii. Effects of light and mapping, explosion, glare, blur, effects on the depth of field, there are more small details that make it as pleasant to the eye. A lot of work has been done on this point by the High Voltage team and the Quantum 3 could quickly become a new standard for Nintendo console graphics lounge. Moreover, all did not seem to suffer any delays, which would have been inappropriate in a FPS. It is obtained from The Conduit some fluidity, accentuated by the very good management of the Wiimote and Nunchuck, making travel and totally instinctive shooting. To launch a grenade, for example, you can simply shake the Nunchuck. Ditto for a coup with rifle butts in melee: a little grip on the Wiimote will suffice. The Conduit is thus very easily by hand, and the sighting system via the pointer of the Wiimote hits to convince even the most ardent defenders of the mouse. These (in quotation marks, the players used to FPS on PC) will be able to completely customize the handling of the game, for example by reducing blind spots to locate shooting sensation equivalent to those they are accustomed.

The Conduit discussion forum
The Conduit Wii game screenshot
The Conduit game
The Conduit Wii game review